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//! Abstract Syntax Tree types
//!
//! These types have no inherent methods or functions on them, instead they represent
//! a state in the `parse -> compile -> interpret` pipeline.
//!
//! They are the output of the [parser](../parser/index.html) and the input
//! of the [compiler](../compiler/index.html). More information on how source code is
//! mapped to AST components can be found in the parser documentation.
/// Top-level declarations in a file
#[derive(Debug, Clone, PartialEq)]
pub enum Declaration {
Function(FunctionDecl),
Static(StaticDecl),
}
/// Function declaration and definition
#[derive(Debug, Clone, PartialEq)]
pub struct FunctionDecl {
/// Name of the function
pub name: Identifier,
/// List of parameter names
pub params: Vec<Identifier>,
/// List of statements in the function body
pub body: Vec<Statement>,
}
/// Static variable/constant declaration
#[derive(Debug, Clone, PartialEq)]
pub struct StaticDecl {
pub name: Identifier,
pub value: Option<Expression>,
}
/// Statement in a function
#[derive(Debug, Clone, PartialEq)]
pub enum Statement {
/// A single expression as a statement
/// ## Example:
/// ```text
/// f(x + 1, z, true)
/// ```
SingleStatement(Expression),
/// Assignment to an identifier from the result of an expression
/// ## Example:
/// ```text
/// y = (x + 1) * 2
/// ```
AssignStatement(Identifier, Expression),
/// Assignment to an indexed slot in a container
/// ## Example:
/// ```text
/// items[i - 1] = g(x) + 9
/// ```
IndexAssignStatement {
/// Destination container to put `value` into
table: Expression,
/// Index or key into `table`
index: Expression,
/// Expression to assign from
value: Expression,
},
/// Return statement with an optional expression
/// ## Example:
/// ```text
/// return
/// ```
/// or
/// ```text
/// return x * 2
/// ```
ReturnStatement(Option<Expression>),
/// While loop
/// ## Example:
/// ```text
/// while a < b do
/// b = b - f(a)
/// end
/// ```
WhileStatement {
/// Conditional expression to determine if iteration should continue
condition: Expression,
/// Statement body of the loop
body: Vec<Statement>,
},
/// If (else) statement
///
/// If statements can have zero or more `elseif` clauses after the `if` clause and an
/// optional else clause at the end.
/// ## Example:
/// ```text
/// if x >= 5 then
/// f(x)
/// end
/// ```
/// or
/// ```text
/// if x == 9 then
/// f(x)
/// elseif x == 7 then
/// g(x)
/// elseif x <= 0 then
/// h(0)
/// else
/// h(x)
/// end
/// ```
IfStatement {
/// Conditional expression to determine if the `if` clause should run
condition: Expression,
/// Statement body of the `if` clause
body: Vec<Statement>,
/// Optional statement body of the `else` clause
else_body: Option<Vec<Statement>>,
},
}
/// Expression in a statement
#[derive(Debug, Clone, PartialEq)]
pub enum Expression {
/// Identifier as an expression
Identifier(Identifier),
/// Integer literal
Integer(IntegerLiteral),
/// Float literal
Float(FloatLiteral),
/// Boolean literal
Boolean(BooleanLiteral),
/// String literal
String(StringLiteral),
/// Unary prefix operator expressions
Unary {
/// Unary operator
op: UnaryOperator,
/// Child expression
right: Box<Expression>,
},
/// Binary operator expressions
Binary {
/// Left child expression
left: Box<Expression>,
/// Binary operator
op: BinaryOperator,
/// Right child expression
right: Box<Expression>,
},
/// Call a function with an argument list
FunctionCall {
/// Callable expression (usually an identifier)
left: Box<Expression>,
/// List of expressions
args: Vec<Expression>,
},
/// Retrieve an element from a container
Index {
/// Container (i.e. arrays and hashmaps) to index
left: Box<Expression>,
/// Index
index: Box<Expression>,
}
}
/// Identifier for local variable names, function names, statics, etc.
#[derive(Debug, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub struct Identifier(pub String);
/// Integer literal
#[derive(Debug, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub struct IntegerLiteral(pub i64);
/// Float literal
#[derive(Debug, Clone, PartialEq, PartialOrd)]
pub struct FloatLiteral(pub f64);
/// Boolean literal
#[derive(Debug, Clone, PartialEq, PartialOrd)]
pub struct BooleanLiteral(pub bool);
/// String literal
#[derive(Debug, Clone, PartialEq, PartialOrd)]
pub struct StringLiteral(pub String);
/// Unary operators
#[derive(Debug, Clone, Eq, PartialEq)]
pub enum UnaryOperator {
Neg,
}
/// Binary Operators
#[derive(Debug, Clone, Eq, PartialEq)]
pub enum BinaryOperator {
Pow,
Mul,
Div,
Rem,
Add,
Sub,
Eq,
Ne,
Lt,
Gt,
Le,
Ge,
}